This commit is contained in:
2024-05-15 08:19:36 +02:00
commit 08c5fc0e37
306 changed files with 647 additions and 0 deletions

87
Config/DefaultEngine.ini Normal file
View File

@@ -0,0 +1,87 @@
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Maps/L_TestingGrounds.L_TestingGrounds
EditorStartupMap=/Game/Maps/L_TestingGrounds.L_TestingGrounds
GlobalDefaultGameMode=/Game/Blueprints/GM_GameModeBase.GM_GameModeBase_C
GameInstanceClass=/Game/Blueprints/BP_TAGameInstance.BP_TAGameInstance_C
[/Script/Engine.RendererSettings]
r.Mobile.EnableNoPrecomputedLightingCSMShader=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.Shadow.Virtual.Enable=1
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.Lumen.HardwareRayTracing=True
r.Lumen.TraceMeshSDFs=1
r.AllowStaticLighting=False
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
Compiler=Default
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
SourceDataOverridePlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB=65536
MaxChunkSizeOverrideKB=0
bResampleForDevice=False
MaxSampleRate=48000.000000
HighSampleRate=32000.000000
MedSampleRate=24000.000000
LowSampleRate=12000.000000
MinSampleRate=8000.000000
CompressionQualityModifier=1.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_TopDown",NewGameName="/Script/TerraformingAnubis")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_TopDown",NewGameName="/Script/TerraformingAnubis")
+ActiveClassRedirects=(OldClassName="TP_TopDownPlayerController",NewClassName="TerraformingAnubisPlayerController")
+ActiveClassRedirects=(OldClassName="TP_TopDownGameMode",NewClassName="TerraformingAnubisGameMode")
+ActiveClassRedirects=(OldClassName="TP_TopDownCharacter",NewClassName="TerraformingAnubisCharacter")
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=7862DF474A03AE47C769E1976B49A229
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=