31 lines
1.0 KiB
C#
31 lines
1.0 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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using UnrealBuildTool;
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public class FireworkDuels : ModuleRules
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{
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public FireworkDuels(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "Niagara", "UMG", "Paper2D" });
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PrivateDependencyModuleNames.AddRange(new string[] { });
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if(Target.Platform == UnrealTargetPlatform.Android)
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{
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var manifestFile = Path.Combine(ModuleDirectory, "EditPermissions_UPL.xml");
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AdditionalPropertiesForReceipt.Add("AndroidPlugin", manifestFile);
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}
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// Uncomment if you are using Slate UI
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// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
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// Uncomment if you are using online features
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// PrivateDependencyModuleNames.Add("OnlineSubsystem");
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// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
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}
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}
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