18 lines
332 B
C++
18 lines
332 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Components/SplineMeshComponent.h"
|
|
#include "MySplineMeshComponent.generated.h"
|
|
|
|
/**
|
|
*
|
|
*/
|
|
UCLASS()
|
|
class FIREWORKDUELS_API UMySplineMeshComponent : public USplineMeshComponent
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
};
|