Files
FireKrackers/Source/FireworkDuels/Private/Powerup.cpp
2023-07-21 08:58:28 +02:00

28 lines
445 B
C++

// All rights reserved.
#include "Powerup.h"
// Sets default values
APowerup::APowerup()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void APowerup::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void APowerup::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}