Files
FireKrackers/Source/FireworkDuels/CrateComponent.cpp
2023-06-12 22:46:06 +02:00

35 lines
702 B
C++

// All rights reserved.
#include "CrateComponent.h"
// Sets default values for this component's properties
UCrateComponent::UCrateComponent()
{
// Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features
// off to improve performance if you don't need them.
PrimaryComponentTick.bCanEverTick = true;
// ...
}
// Called when the game starts
void UCrateComponent::BeginPlay()
{
Super::BeginPlay();
// ...
}
// Called every frame
void UCrateComponent::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction)
{
Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
// ...
}