This commit is contained in:
2023-07-21 08:58:28 +02:00
parent 8906b1a492
commit 77bb47aeb9
77 changed files with 162 additions and 162 deletions

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// All rights reserved.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Powerup.generated.h"
UCLASS()
class FIREWORKDUELS_API APowerup : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
APowerup();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
};