Game loop finished
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@@ -16,14 +16,15 @@ ALevelTemplate::ALevelTemplate()
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void ALevelTemplate::BeginPlay()
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{
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Super::BeginPlay();
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}
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// Called every frame
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void ALevelTemplate::Tick(float DeltaTime)
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{
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Super::Tick(DeltaTime);
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GameTime += DeltaTime;
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if (CountTime) {
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GameTime += DeltaTime;
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}
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}
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void ALevelTemplate::StartGame() {
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