Game loop finished
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@@ -51,4 +51,13 @@ TArray<ABuildingBlock*> ABuildingBlock::GetSameVariantNeighbours() {
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}
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return Results;
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}
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void ABuildingBlock::DestroyBlock_Implementation() {
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IsBeingDestroyed = true;
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OnBlockDestroyed.ExecuteIfBound();
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}
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void ABuildingBlock::DestroyWithDelay_Implementation() {
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IsBeingDestroyed = true;
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}
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