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2023-06-12 22:46:06 +02:00
commit 25559b81e3
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// Fill out your copyright notice in the Description page of Project Settings.
#include "PickableObject.h"
// Sets default values
APickableObject::APickableObject()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
StaticMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("StaticMesh"));
StaticMesh->SetStaticMesh(Mesh);
RootComponent = StaticMesh;
}
// Called when the game starts or when spawned
void APickableObject::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void APickableObject::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}